Duckside of the Moon is a Third-person survival game about Doug, find resources to improve his gear and fix his spaceship, so that he can return home to his friends and family.
Team Size | Engine | Platform | Roles |
22 | Unreal Engine 4.27 | PC (Windows & Linux) | Product Owner and Tools Programmer |
My contribution to the project
Asteroid outcrop placer editor only blueprint. First I had was ray cast from outside to the origin and ray cast from inside to outside. I added sphere cast to prevent minerals overlapping with geysers and exploding hazards. I made this tool on request for the level designers.
Loot table
Loot table system for controlling the minerals that are going to be on the asteroid. Using data tables from unreal. I wrote a how to document for the team.